
Air thrust will hit the moment enemy gets up and juggle smaller enemies which allows Frigid photon to be casted. Short range combo 2> backstep x 2> Long range combo The combo length is dependant on down/stun. Short range combo 2> Break soul x 2> Short range combo 1> Break soul x 2 >.> Mystic arte (Spell) - do not continue combo if stun/ down not present Stone Lance> Air Thrust > Frigid Photon> Hell Gate > Break soul x 2> Mystic arte Last Throes> (Frigid Photon) > (Air Thrust) > (Geo Rumble) > Mystic arte (Last Throes) - do not continue when surrounded It sadly means that you can't just use soul breaks to lower your souls and continue your combo, but you won't face the problems that rokurou can get into, where someone intercepts the enemy just before an attack lands, rendering his break useless.Ĭoercion> Clear Path > Last Throes > (Frigid Proton)Ĭoercion> Clear Path> Lighthouse> (Last Throes) The best part about his soul break is that it will automatically target an enemy that is down or stunned (if available), and not trigger at all in the case it doesn't find a target. He also has decent spells, including one that is specifically to get back to a target and continue to beat it up (wind step), and is the character that heals slow (as well as the first one that got a rezurection spell for me)

Most of his attacks are potent but low hit count (not so great for the bonus experience thing), making him actually good at the front line. Depends on the enemies, when it's not a big/boss, the first line's second attack has a fairly high chance to put either stun or down on the enemies (and it's AoE too), so you can follow it up with his soul break (and his second soul break if you have it).
